![]() ![]() TL DR: Destruction magic growth is crippled in Legendary difficutly due to being based on damage. Using destruction in the field offers much the same result, where clearing a full dungeon full of Draugr will yeild 1 or 2 skill levels of destruction magic at very low levels, and none at high levels. So in legendary difficulty, dealing 8 damage with Flames cut to 1/4 effectiveness means you could spend half your life roasting Shadowmere and you would still get very little experience. The problem is very simple, the solution may or may not be simple.ĭestruction skills level based on the damage dealt by the spell. I've hit a wall here that I'm not finding a fix for in the mod lists for Destruction magic.
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